#include <leetcode.h>
◆ projectionArea()
int leetcode::projection_area_of_3d_shapes::Solution::projectionArea |
( |
vector< vector< int > > & |
grid | ) |
|
|
static |
在文件 leetcode.cpp 第 5990 行定义.
5991 const int n = grid.size();
5995 auto grid_xz = vector(51, vector(51, 0));
5996 auto grid_yz = vector(51, vector(51, 0));
5997 for(
int i = 0; i < n; i++) {
5998 for(
int j = 0; j < n; j++) {
5999 if(grid[i][j] != 0) {
6002 for(
int k = 0; k < grid[i][j]; k++) {
6008 for(
int i = 0; i < 51; i++) {
6009 for(
int j = 0; j < 51; j++) {
6010 if(grid_xz[i][j] != 0) {
6013 if(grid_yz[i][j] != 0) {
6018 return xy + yz + xz;
被这些函数引用 leetcode::projection_area_of_3d_shapes::TEST().
该类的文档由以下文件生成: